s/Vulkan
This subspace will attempt to collect and curate resources related to graphics development with Vulkan mostly towards beginners. Preferably in C/C++ with SDL in order to grasp the founding blocks.
I'd like to have a sane place free from agendas for constructive discussions for Vulkan initiates.
๐ Moderated by: rage ยท ๐ด 274 days
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๐ rage [mod]
Vulkanised 2024: Common Mistakes When Learning Vulkan - Charles Giessen โ Vulkanised 2024: Common Mistakes When Learning Vulkan - Charles Giessen
๐ฌ View post ยท 2024-09-29 ยท 2 years ago
๐ rage [mod]
Vulkanised 2023 Tutorial: An Introduction to Vulkan โ This tutorial was presented at Vulkanised 2023 (Feb 7-9, Munich Germany). Vulkanised is organised by the Khronos Group and is the largest event dedicated to 3D developers using the Vulkan API. The event provides a unique opportunity to bring the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem.
๐ฌ View post ยท 2024-09-28 ยท 2 years ago
๐ rage [mod]
Vulkan Graphics Development in C++ playlist โ Amazing explanation by Andrew Mengede - "GetIntoGameDev" for all of the needed stages on youtube done step-by-step
๐ฌ View post ยท 2024-09-28 ยท 2 years ago
๐ rage [mod]
Alexander Overvoorde's tutorial for Vulkan โ [https link] This tutorial uses GLFW instead SDL Rather comprehensive tutorial which includes a reference to Basic graphics programming in the introductory page.
๐ฌ View post ยท 2024-09-26 ยท 2 years ago
๐ rage [mod]
Sascha Willem's Vulkan tutorials โ GitHub repo from Sascha Willems seems like a good start: [https link]
๐ฌ 1 like ยท 2024-09-26 ยท 2 years ago
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