Where are all the card games?
Posted in: s/smolgaming
🛸 bluesman
May 08 · 2 weeks ago
🦂 zzo38 · May 08 at 20:16:
Which card games do you mean? People play card games without a computer (I do, too). I made a implementation of Elemental solitaire (which is a card game where the suits are relevant but the ranks are not relevant) in uxn/varvara, if that counts.
🚀 SavaRocks · May 08 at 20:38:
we just played Macao this evening: https://ro.wikipedia.org/wiki/Macao_(joc_de_c%C4%83r%C8%9Bi)
sorry, no english version on Wikipedia...a big of translate from your part is needed.It was nice.An awesome Friday evening
🛸 bluesman [OP] · May 08 at 21:04:
Apologies for not being more specific. Gemini card games.
🌲 Half_Elf_Monk · May 08 at 22:11:
might be difficult to play those multiplayer over gemini (for participation reasons, if nothing else), but conceptually it's possible. I like the card game Skat, if anyone knows the (mostly german) game...
🚀 stack · May 08 at 22:50:
Suggest a good, simple game that's a good fit, and heck, I'll implement it.
🛸 bluesman [OP] · May 08 at 22:51:
Hmm.
🌬️ Aeolus · May 09 at 00:44:
@stack Regicide plays pretty well solo.
🌲 Half_Elf_Monk · May 09 at 01:11:
Skat already has a linux backend (xskat), but it's hardly simple. Blackjack seems like it'd be the most straightforward to implement... you could even have a gemini-wide table and the dealer deals new hands every 24h. +1 also for Regicide.
🛸 bluesman [OP] · May 09 at 01:51:
I was thinking the same about Blackjack - a gemini-wide table would be ambitious. I just looked up Regicide. Sounds fun.
🍀 gritty · May 09 at 02:47:
Fill! is card and dice, but yes, something like spider solitaire would be neat
🐙 cthulhu · May 09 at 07:50:
— 79 Gopher Solitaire Games
🚀 mbays · May 09 at 08:28:
If you implement a multiplayer card game for my multiplayer system SGGS, I'd be very happy to add it!
— Instructions for doing that
— Source of existing games available to base yours on
🛸 bluesman [OP] · May 09 at 13:27:
@cthulu Those games are impressive. It would be nice to see the suite colors. I suppose emoji could solve that on Gemini.
🌲 Half_Elf_Monk · May 09 at 16:10:
cribbage might be easy enough as well. I figure if there's already a linux backend for a game, the work of putting it on gemini is going to be sorting for client certs, display pages, and maybe figuring out if/how different users ever interact with one another. (But I am ignorant enough that I don't appreciate the complexities of this. someday I'll try? idk.)
🚀 stack · May 09 at 17:21:
I have yet to find anything that I can just take the source of and package up for say, Gemini, or anything else. Generally, very little thinking goes into isolating the game state (for single-user games), and for server-based games, you are usually totally stuck with some obscure, unmanageable or giant database, etc.
Managing game state and users/certificates is quite a bit of work, and I, as a minimalist, do it a bit differently.
Maybe it's me, but I find re-writing from scratch is usually easier than dealing with someone else's kluge.